It’s a known fact that the PS3 has a divided memory pool 256MB for the CPU and 256MB is for the GPU, and the GPU RAM can also be used for other tasks. While this makes for immersive gameplay, the PS3 cannot simply handle this due to RAM issues. Which means, if you kill some guy, his body will still be there at the same location. So what causes this problem? As you know, Skyrim has a persistent world. Digital Foundry confirmed that these issues still exist. The patch, while extremely helpful, still did not completely fix this problem. Bethesda recently released patch for the PS3 version of Skyrim to alleviate some of the issues gamers were facing, notably the low framerate that supposedly made the game playable.
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